Commit graph

5 commits

Author SHA1 Message Date
Dan
1492f0152f Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
Dan
f4e2169009 Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees. 2024-05-11 16:09:57 +01:00
Dan
3eaa959910 Update export path and level load steps, remove audio resources from levels, adjust main menu load steps and audio resources.
- Updated export path to "build/web/index.html"
- Adjusted level load steps for levels 1, 2, and 3
- Removed audio resources from levels
- Modified main menu load steps and removed audio resources
2024-05-11 08:54:54 +01:00
Dan
b6cdb68b4e Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd. 2024-05-10 14:39:24 +01:00
Dan
d879ca30bd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
Renamed from scenes/level_1.tscn (Browse further)