@tool class_name ClassWithVariables extends Node enum{ A, B, C } enum ETYPE { EA, EB } # Declare member variables here. Examples: var a = 2 var b = "text" # Declare some const variables const T1 = 1 const T2 = 2 signal source_changed( text ) @onready var name_label = load("res://addons/gdUnit4/test/mocker/resources/ClassWithNameA.gd") @export var path: NodePath = ".." class ClassA: var x = 1 # some comment func foo()->String: return "" func foo(_value :int = T1): var _c = a + b pass