extends Node2D class_name Beehive var dancer_in_range : bool = false @onready var outline = $AreaHighlight func show_outline(): outline.visible = true func hide_outline(): outline.visible = false func _on_area_2d_area_entered(area:Area2D): if area.is_in_group("dancer"): dancer_in_range = true func _on_area_2d_area_exited(area:Area2D): if area.is_in_group("dancer"): dancer_in_range = false