extends State class_name SnailEating @onready var snail : Snail = get_parent().get_parent() as Snail # I think this is bad but I dont care it works func enter(_msg : Dictionary = {}) -> void: Log.pr("I am a snail...") snail.eating = true func exit() -> void: snail.eating = false func update(_delta : float) -> void: pass func physics_update(_delta : float) -> void: pass