# GdUnit generated TestSuite #warning-ignore-all:unused_argument #warning-ignore-all:return_value_discarded class_name GdUnitSignalAwaiterTest extends GdUnitTestSuite # TestSuite generated from const __source = 'res://addons/gdUnit4/src/core/GdUnitSignalAwaiter.gd' class Monster extends Node: signal move(value :float) signal slide(value, x, z ) var _pos :float = 0.0 func _process(_delta): _pos += 0.2 emit_signal("move", _pos) emit_signal("slide", _pos, 1 , 2) func test_on_signal_with_single_arg() -> void: var monster = auto_free(Monster.new()) add_child(monster) var signal_arg = await await_signal_on(monster, "move", [1.0]) assert_float(signal_arg).is_equal(1.0) remove_child(monster) func test_on_signal_with_many_args() -> void: var monster = auto_free(Monster.new()) add_child(monster) var signal_args = await await_signal_on(monster, "slide", [1.0, 1, 2]) assert_array(signal_args).is_equal([1.0, 1, 2]) remove_child(monster) func test_on_signal_fail() -> void: var monster = auto_free(Monster.new()) add_child(monster) ( await assert_failure_await( func x(): await await_signal_on(monster, "move", [4.0])) ).has_message("await_signal_on(move, [4]) timed out after 2000ms") remove_child(monster)