[gd_scene load_steps=3 format=3 uid="uid://dwuc6byusf1r3"] [ext_resource type="Texture2D" uid="uid://b5b3klfw4466j" path="res://resources/textures/bush.png" id="1_howpo"] [ext_resource type="PackedScene" uid="uid://6w1nq8lhq3tq" path="res://components/DropShadowComponent.tscn" id="2_nqte4"] [node name="Bush" type="Node2D"] position = Vector2(227, 255) [node name="DisplaySprite" type="Sprite2D" parent="."] texture = ExtResource("1_howpo") [node name="DropShadowComponent" parent="." node_paths=PackedStringArray("parent_sprite") instance=ExtResource("2_nqte4")] parent_sprite = NodePath("../DisplaySprite")