pollen-not-included/levels
Dan 84f07fde20 Updated entity interaction and game state
Significant changes include:
- Disabled input pickability for DeathBox in Dog entity
- Simplified mouse click detection logic in Snail script
- Removed unnecessary conditions and actions from snail eating state
- Adjusted cursor hotspot position for hand cursor in Cursor Manager
- Reset flower nectar level upon game reset
2024-05-16 12:33:24 +01:00
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rules Updated bee nectar gathering and game levels 2024-05-14 19:05:47 +01:00
scripts Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
level_1.tscn Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
level_2.tscn Added health bar and snail behavior enhancements 2024-05-15 13:57:31 +01:00
level_3.tscn Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
level_4.tscn Update Dog entity with new textures and animations. Add Level 4 scene with game elements and UI components. 2024-05-11 17:32:57 +01:00
level_5.tscn Updated entity interaction and game state 2024-05-16 12:33:24 +01:00
level_6.tscn Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00