pollen-not-included/utility/game_state.gd
2024-05-05 08:01:25 +01:00

16 lines
No EOL
320 B
GDScript

class_name GameStateManager extends Node
var gathered_nectar : int = 0 :
get:
return gathered_nectar
set(value):
gathered_nectar = value
@export var required_nectar : int = 200
func _ready():
Log.pr("GameStateManager ready")
func add_nectar():
gathered_nectar += 1
Log.pr("Nectar gathered", gathered_nectar)