pollen-not-included/utility/game_state.gd
2024-05-05 18:08:50 +01:00

21 lines
405 B
GDScript

class_name GameStateManager extends Node
var level_complete : bool = false
var gathered_nectar : int = 0 :
get:
return gathered_nectar
set(value):
gathered_nectar = value
if gathered_nectar > required_nectar:
game_win()
@export var required_nectar : int = 100
func add_nectar():
gathered_nectar += 1
func game_win():
Log.pr("Game win")
level_complete = true
# get_tree().paused = true