pollen-not-included/levels/rules
2024-05-12 14:30:48 +01:00
..
high_scores.tres Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
level_1_rules.tres Update drone and level scenes with new shapes, connections, and scripts. Add mouse interaction events for director drone. Include new level 2 & 3 scenes with various elements and components. 2024-05-09 18:43:38 +01:00
level_2_rules.tres Update drone and level scenes with new shapes, connections, and scripts. Add mouse interaction events for director drone. Include new level 2 & 3 scenes with various elements and components. 2024-05-09 18:43:38 +01:00
level_3_rules.tres Update drone and level scenes with new shapes, connections, and scripts. Add mouse interaction events for director drone. Include new level 2 & 3 scenes with various elements and components. 2024-05-09 18:43:38 +01:00
level_4_rules.tres Update Dog entity with new animations, textures, and highlight feature. Adjust Flower rotation. Decrease level 4 par time. Add outline functionality to Drone Manager for Dog entity highlighting. 2024-05-12 09:16:58 +01:00
level_5_rules.tres Add new resources and animations for DistractorDrone, update drone script. Include level 5 scene with rules and components. 2024-05-12 10:42:00 +01:00
level_6_rules.tres Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
main_menu.tres Add main menu level, scene, and resources. Update main scene to main menu. Add logo image with import settings. Include elements in the main menu scene like bushes, trees, mushrooms, flowers, beehive, drones. Set up UI components and background music for the main menu. 2024-05-10 10:44:28 +01:00