pollen-not-included/scenes/scripts
2024-05-11 13:53:04 +01:00
..
bee_spawner.gd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
dog.gd added dog distractions 2024-05-06 17:21:24 +01:00
drone_controls.gd Adding more drone types 2024-05-02 19:22:34 +01:00
drone_manager.gd Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones. 2024-05-10 18:49:51 +01:00
high_scores.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
main_menu.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
pesticide.gd Adding death zone to pesticide 2024-05-05 16:04:07 +01:00
scene_manager.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
test_level.gd Removing a lot of logging 2024-05-05 18:08:50 +01:00
transition_scene.gd Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd. 2024-05-10 14:39:24 +01:00