pollen-not-included/entities/scripts/vegetable_patch.gd

12 lines
237 B
GDScript

extends Node2D
class_name VegetablePatch
@onready var death_box = $DeathBox
func _ready():
death_box.connect("body_entered", Callable(self, "_on_body_entered"))
func _on_body_entered(area):
if area.is_in_group("bee"):
area.die()