pollen-not-included/utility
Dan 84f07fde20 Updated entity interaction and game state
Significant changes include:
- Disabled input pickability for DeathBox in Dog entity
- Simplified mouse click detection logic in Snail script
- Removed unnecessary conditions and actions from snail eating state
- Adjusted cursor hotspot position for hand cursor in Cursor Manager
- Reset flower nectar level upon game reset
2024-05-16 12:33:24 +01:00
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cursor_manager.gd Updated entity interaction and game state 2024-05-16 12:33:24 +01:00
game_state.gd Updated entity interaction and game state 2024-05-16 12:33:24 +01:00
global_scene_manager.gd Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd. 2024-05-10 14:39:24 +01:00
high_scores.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
save_state_resource.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
utility_strings.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00