pollen-not-included/resources
Dan 5777a7f2f1 Enhanced snail entity with new features
Added a sprite to the Snail class and implemented animations for the snail's movements. The snail now has a body and shell texture, along with an eating shadow. Also, added logic to flip the sprite based on movement direction in the 'snail_eating' state. Furthermore, made CollisionShape2D invisible for better aesthetics.
2024-05-15 17:21:47 +01:00
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cursors Update drone and level scenes with new shapes, connections, and scripts. Add mouse interaction events for director drone. Include new level 2 & 3 scenes with various elements and components. 2024-05-09 18:43:38 +01:00
fonts Adding death zone to pesticide 2024-05-05 16:04:07 +01:00
icons Update export presets to not embed PCK, add Windows native icon. Add new icons for the project. 2024-05-12 16:08:10 +01:00
images Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
music Dog now watches target 2024-05-06 14:37:38 +01:00
particles Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
SFX added dog distractions 2024-05-06 17:21:24 +01:00
textures Enhanced snail entity with new features 2024-05-15 17:21:47 +01:00
theme Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees. 2024-05-11 16:09:57 +01:00