Added a sprite to the Snail class and implemented animations for the snail's movements. The snail now has a body and shell texture, along with an eating shadow. Also, added logic to flip the sprite based on movement direction in the 'snail_eating' state. Furthermore, made CollisionShape2D invisible for better aesthetics. |
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| cursors | ||
| fonts | ||
| icons | ||
| images | ||
| music | ||
| particles | ||
| SFX | ||
| textures | ||
| theme | ||