pollen-not-included/scenes/scripts
Dan f0a7c5ca05 Added health bar and snail behavior enhancements
- Introduced a health bar for flowers, which updates based on the current GameState values.
- Enhanced snail behavior with eating and sleeping states. Snails now have a chance to switch to the sleeping state while eating.
- Improved mouse interaction with snails, allowing them to potentially switch to sleep mode when clicked.
- Refactored cursor management into its own class for better code organization and readability.
- Updated drone placement logic to use the new CursorManager class.
- Added functionality for bees to replenish flower nectar levels after a certain number of deposits.
2024-05-15 13:57:31 +01:00
..
bee_spawner.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
dog.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
drone_controls.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
drone_manager.gd Added health bar and snail behavior enhancements 2024-05-15 13:57:31 +01:00
high_scores.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
main_menu.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
pesticide.gd Adding death zone to pesticide 2024-05-05 16:04:07 +01:00
scene_manager.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
test_level.gd Removing a lot of logging 2024-05-05 18:08:50 +01:00
transition_scene.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00