pollen-not-included/utility
Dan 7d47bdbf5a Enhanced snail interaction and sleep behavior
The update includes improvements to the snail's interactive behavior. Now, when the mouse hovers over a snail that is eating, it changes to a hand cursor. This change enhances user feedback during interaction.

Additionally, the sleeping state of the snail has been expanded. The snail now wakes up after a random interval between 15 and 25 seconds. A timer tracks this duration and triggers a state transition to "Eating" once elapsed.

A new hand cursor resource was also added to the CursorManager for use in these interactions.
2024-05-15 14:47:28 +01:00
..
cursor_manager.gd Enhanced snail interaction and sleep behavior 2024-05-15 14:47:28 +01:00
game_state.gd Added health bar and snail behavior enhancements 2024-05-15 13:57:31 +01:00
global_scene_manager.gd Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd. 2024-05-10 14:39:24 +01:00
high_scores.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
save_state_resource.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
utility_strings.gd Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00