pollen-not-included/entities/scripts/bee.gd
2024-05-04 15:13:59 +01:00

69 lines
2.1 KiB
GDScript

extends Node2D
class_name Bee
@onready var fsm = $StateMachine as FiniteStateMachine
@onready var drone_manager = get_tree().get_first_node_in_group("dronemanager") as DroneManager
@onready var animation_player = $AnimationPlayer as AnimationPlayer
@export var nectar : int = 0
@export var speed : int = 30
var latest_target_director : int = 0
# This is updated when the bee enters or exits a flower patch
var in_range_of_flowers : bool = false
var just_gathering : bool = false # Used to check if the bee has just been gathering to return to their previous director
func _ready():
speed = randi_range(35,55) # Randomise the bee speed a bit
Log.pr("I have never bee-n so ready!")
Log.pr(fsm.current_state.name)
func get_current_director():
return drone_manager.get_director(latest_target_director)
## Get the next target to move to
## If we have no nectar, we need to go up the director list
## If we have nectar, we need to go down the director list
## If we are at the lower director, we need to go the hive
## If we are at the highest director, we need to go to a flower
func get_next_target():
if nectar == 0:
Log.pr("I have no nectar")
## If there is a next directory drone, lets go to it
var next_drone = drone_manager.get_next_director(latest_target_director)
if next_drone:
Log.pr("Next drone target", next_drone)
latest_target_director = next_drone.visit_order
return next_drone
## If there is no next drone, check for a collector drone
var collector_drone = drone_manager.get_collector()
if collector_drone:
Log.pr("Collector drone target", collector_drone)
return collector_drone
else:
Log.pr("I have nectar")
## Let's go home, we need the previous director drones location
var previous_drone = drone_manager.get_previous_director(latest_target_director)
if previous_drone:
Log.pr("Previous drone target", previous_drone)
latest_target_director = previous_drone.visit_order
return previous_drone
func deposit_nectar():
GameState.add_nectar()
nectar = 0
latest_target_director = 0
just_gathering = false