10 lines
No EOL
207 B
GDScript
10 lines
No EOL
207 B
GDScript
class_name GameStateManager extends Node
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var gathered_nectar : int = 0
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func _ready():
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Log.pr("GameStateManager ready")
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func add_nectar():
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gathered_nectar += 1
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Log.pr("Nectar gathered", gathered_nectar) |