The update includes improvements to the snail's interactive behavior. Now, when the mouse hovers over a snail that is eating, it changes to a hand cursor. This change enhances user feedback during interaction. Additionally, the sleeping state of the snail has been expanded. The snail now wakes up after a random interval between 15 and 25 seconds. A timer tracks this duration and triggers a state transition to "Eating" once elapsed. A new hand cursor resource was also added to the CursorManager for use in these interactions. |
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| .. | ||
| bee.gd | ||
| bee_hit_box.gd | ||
| beehive.gd | ||
| collector_drone.gd | ||
| dancer_drone.gd | ||
| director_drone.gd | ||
| distractor_drone.gd | ||
| drone.gd | ||
| finite_state_machine.gd | ||
| flowers.gd | ||
| snail.gd | ||
| state.gd | ||
| vegetable_patch.gd | ||