A little game where you guide some bees through mazes. https://happylittlerobots.itch.io/pollen-not-included
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Dan 908f834181 Update flower entity to spawn snails based on game state.
- Added Snail entity with states for eating and sleeping.
- Modified Flowers script to handle snail spawning logic.
2024-05-14 14:51:01 +01:00
addons Delete GdUnitBuildTool and GdUnitCmdTool scripts. Refactor code structure, remove unused variables, and update function implementations. 2024-05-12 15:32:56 +01:00
components Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
entities Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
levels Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
resources Update export presets to not embed PCK, add Windows native icon. Add new icons for the project. 2024-05-12 16:08:10 +01:00
scenes Add new resources and animations for DistractorDrone, update drone script. Include level 5 scene with rules and components. 2024-05-12 10:42:00 +01:00
ui Update cursor handling and reset functionality, improve UI elements. Reset game state cursor when needed. 2024-05-12 09:39:02 +01:00
utility Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
.gitattributes Initial project files 2024-05-02 09:29:49 +01:00
.gitignore Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
export_presets.cfg Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
icon.svg Initial project files 2024-05-02 09:29:49 +01:00
icon.svg.import Initial project files 2024-05-02 09:29:49 +01:00
project.godot Update export presets to not embed PCK, add Windows native icon. Add new icons for the project. 2024-05-12 16:08:10 +01:00
README.md Initial commit 2024-05-02 09:27:11 +01:00

PollenNotIncluded