pollen-not-included/entities/scripts/beehive.gd
2024-05-03 20:39:41 +01:00

18 lines
427 B
GDScript

extends Node2D
class_name Beehive
var dancer_in_range : bool = false
func _ready():
Log.pr("Beehive has joined the party")
func _on_area_2d_area_entered(area:Area2D):
Log.pr("Beehive: Area entered", area)
if area.is_in_group("dancer"):
dancer_in_range = true
print("Dancer in range")
func _on_area_2d_area_exited(area:Area2D):
if area.is_in_group("dancer"):
dancer_in_range = false
print("Dancer out of range")