[gd_scene load_steps=4 format=3 uid="uid://d2q0gh76v2wjm"]

[ext_resource type="Script" uid="uid://d5tiwy16ivu6" path="res://player/weapons/projectile.gd" id="1_4urkw"]
[ext_resource type="Texture2D" uid="uid://b82eovf1htp4i" path="res://assets/sprites/characters/pink/Rock1.png" id="2_5842l"]

[sub_resource type="CircleShape2D" id="CircleShape2D_o4f18"]
radius = 1.0

[node name="BasicProjectile" type="Area2D"]
collision_layer = 16
collision_mask = 8
script = ExtResource("1_4urkw")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_o4f18")

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(5.96046e-08, 5.96046e-08)
scale = Vector2(0.3125, 0.3125)
texture = ExtResource("2_5842l")
