Sets up initial project structure
Initializes the project with core files including: - Editor configuration (.editorconfig, .gitattributes, .gitignore, .vscode/settings.json) - Log.gd addon for enhanced debugging - Loggie addon for advanced logging - Project assets folder
This commit is contained in:
parent
f8140c83ff
commit
02b3be35b0
144 changed files with 7399 additions and 0 deletions
18
assets/sprites/characters/README.txt
Normal file
18
assets/sprites/characters/README.txt
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
Player and skeleton sprites are on a 48x48 grid.
|
||||
Slime is on a 32x32 grid.
|
||||
|
||||
Flip right facing sprites to get the left facing sprites.
|
||||
|
||||
Animations [rows (0 based for us programmers)]
|
||||
Player:
|
||||
[0 - 2] idle
|
||||
[3 - 5] move
|
||||
[6 - 8] attack
|
||||
[9] death
|
||||
|
||||
Enemies:
|
||||
[0 - 2] idle
|
||||
[3 - 5] move
|
||||
[6 - 8] attack
|
||||
[9 - 11] damaged
|
||||
[12] death
|
||||
BIN
assets/sprites/characters/player.png
Normal file
BIN
assets/sprites/characters/player.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
34
assets/sprites/characters/player.png.import
Normal file
34
assets/sprites/characters/player.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c6f2oguxl2r4u"
|
||||
path="res://.godot/imported/player.png-4508374c418cbfe7b79c5beffcb67188.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sprites/characters/player.png"
|
||||
dest_files=["res://.godot/imported/player.png-4508374c418cbfe7b79c5beffcb67188.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
assets/sprites/characters/skeleton.png
Normal file
BIN
assets/sprites/characters/skeleton.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
34
assets/sprites/characters/skeleton.png.import
Normal file
34
assets/sprites/characters/skeleton.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://csw18iu762nof"
|
||||
path="res://.godot/imported/skeleton.png-d8aa7afaf8eaf6f264fc0a343e305765.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sprites/characters/skeleton.png"
|
||||
dest_files=["res://.godot/imported/skeleton.png-d8aa7afaf8eaf6f264fc0a343e305765.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
assets/sprites/characters/skeleton_swordless.png
Normal file
BIN
assets/sprites/characters/skeleton_swordless.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
34
assets/sprites/characters/skeleton_swordless.png.import
Normal file
34
assets/sprites/characters/skeleton_swordless.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dd4x5oeym48l5"
|
||||
path="res://.godot/imported/skeleton_swordless.png-95add0301a56da4e5c440a853795f167.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sprites/characters/skeleton_swordless.png"
|
||||
dest_files=["res://.godot/imported/skeleton_swordless.png-95add0301a56da4e5c440a853795f167.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
assets/sprites/characters/slime.png
Normal file
BIN
assets/sprites/characters/slime.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.8 KiB |
34
assets/sprites/characters/slime.png.import
Normal file
34
assets/sprites/characters/slime.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cs7pbhq71yuvy"
|
||||
path="res://.godot/imported/slime.png-a3f8ad08e9951dcfc89db77a5b728bd5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sprites/characters/slime.png"
|
||||
dest_files=["res://.godot/imported/slime.png-a3f8ad08e9951dcfc89db77a5b728bd5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Loading…
Add table
Add a link
Reference in a new issue