Sets up initial project structure

Initializes the project with core files including:

- Editor configuration (.editorconfig, .gitattributes, .gitignore, .vscode/settings.json)
- Log.gd addon for enhanced debugging
- Loggie addon for advanced logging
- Project assets folder
This commit is contained in:
Dan Baker 2025-04-29 17:35:39 +01:00
parent f8140c83ff
commit 02b3be35b0
144 changed files with 7399 additions and 0 deletions

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://csw18iu762nof"
path="res://.godot/imported/skeleton.png-d8aa7afaf8eaf6f264fc0a343e305765.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/characters/skeleton.png"
dest_files=["res://.godot/imported/skeleton.png-d8aa7afaf8eaf6f264fc0a343e305765.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1