Implements modifier system for weapons

Adds a modifier system allowing dynamic modification of weapon
stats and behavior. This includes:

- Creating ModifierLibrary to manage available modifiers.
- Adds ModifierManager to handle equipping and unequipping modifiers
- Adds a new RangedWeaponComponent to handle firing projectiles and
  managing modifiers.
- Introduces a DebugUI for in-game modifier management.
- Introduces an "Unlimited Power" modifier that changes the projectile scene.
- Modifies stats components to work with the new modifier system.

This system allows for more flexible and customizable weapon
functionality.
This commit is contained in:
Dan Baker 2025-05-08 18:31:19 +01:00
parent 9f66ab0a73
commit 70839387ca
22 changed files with 432 additions and 40 deletions

85
UI/DebugUI.tscn Normal file
View file

@ -0,0 +1,85 @@
[gd_scene load_steps=2 format=3 uid="uid://b0w0oxbtax5si"]
[ext_resource type="Script" uid="uid://bblhlxj8sqtql" path="res://UI/_scripts/debug_ui.gd" id="1_pwlud"]
[node name="DebugUi" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_pwlud")
[node name="MarginContainer" type="MarginContainer" parent="."]
offset_left = 13.0
offset_top = 15.0
offset_right = 91.0
offset_bottom = 173.0
theme_override_constants/margin_left = 5
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 5
theme_override_constants/margin_bottom = 5
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 5
[node name="FPS" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="FPSLabel" type="Label" parent="MarginContainer/VBoxContainer/FPS"]
layout_mode = 2
text = "FPS: "
[node name="FPSValue" type="Label" parent="MarginContainer/VBoxContainer/FPS"]
unique_name_in_owner = true
layout_mode = 2
text = "123"
[node name="HSeparator" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="PlayerWeapon" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
visible = false
layout_mode = 2
size_flags_vertical = 3
[node name="PlayerWeaponLabel" type="Label" parent="MarginContainer/VBoxContainer/PlayerWeapon"]
layout_mode = 2
text = "Player Weapon:"
[node name="PlayerWeaponValue" type="Label" parent="MarginContainer/VBoxContainer/PlayerWeapon"]
layout_mode = 2
[node name="PlayerWeaponMods" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
visible = false
layout_mode = 2
size_flags_vertical = 2
[node name="PlayerWeaponModsLabel" type="Label" parent="MarginContainer/VBoxContainer/PlayerWeaponMods"]
visible = false
layout_mode = 2
text = "Mods:"
[node name="PlayerWeaponModsValue" type="Label" parent="MarginContainer/VBoxContainer/PlayerWeaponMods"]
unique_name_in_owner = true
layout_mode = 2
text = "123
456
678"
[node name="ModifierButtons" type="VBoxContainer" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="Button" type="Button" parent="MarginContainer/VBoxContainer/ModifierButtons"]
layout_mode = 2
text = "123"
[node name="PlayerStats" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 2
[node name="PlayerStatsValue" type="Label" parent="MarginContainer/VBoxContainer/PlayerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "123
456
678"