Adding loads of icons and starting refactor of weapons and mods
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4411 changed files with 74792 additions and 42 deletions
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combat/modifiers/_scripts/modifier_manager.gd
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combat/modifiers/_scripts/modifier_manager.gd
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@icon("res://assets/editor/64x64/fc1098.png")
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extends Node2D
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class_name ModifierManagerTwo
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func _init() -> void:
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Log.pr("ModifierManagerTwo initialized")
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