Adding loads of icons and starting refactor of weapons and mods

This commit is contained in:
Dan Baker 2025-05-07 08:57:34 +01:00
parent 1a959fbc0c
commit f97521decc
4411 changed files with 74792 additions and 42 deletions

View file

@ -0,0 +1,17 @@
extends Area2D
class_name ProjectileBaseTwo
var lifetime_timer: Timer
var stats = {
"speed": 500.0,
"damage": 10.0,
"lifetime": 2,
}
func destroy():
emit_signal("on_destroyed", self)
queue_free()
func _on_lifetime_timeout():
destroy()