Adding loads of icons and starting refactor of weapons and mods

This commit is contained in:
Dan Baker 2025-05-07 08:57:34 +01:00
parent 1a959fbc0c
commit f97521decc
4411 changed files with 74792 additions and 42 deletions

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class_name RockProjectile
extends ProjectileBaseTwo
func _ready():
lifetime_timer = Timer.new()
add_child(lifetime_timer)
lifetime_timer.one_shot = true
lifetime_timer.wait_time = lifetime
lifetime_timer.connect("timeout", _on_lifetime_timeout)
lifetime_timer.start()
emit_signal("on_spawned", self)
connect("body_entered", _on_body_entered)
func _physics_process(delta):
position += direction * speed * delta
func _on_lifetime_timeout():
super._on_lifetime_timeout()

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uid://cv3jv78k0qqvc