Adding loads of icons and starting refactor of weapons and mods
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4411 changed files with 74792 additions and 42 deletions
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combat/weapons/RangedWeaponComponent.tscn
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9
combat/weapons/RangedWeaponComponent.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dud7c465danl4"]
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[ext_resource type="Script" uid="uid://du7wmboxaiavv" path="res://combat/weapons/_scripts/ranged_weapon_component.gd" id="1_ag7i1"]
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[ext_resource type="PackedScene" uid="uid://dxk87qi05ffqy" path="res://combat/modifiers/ModifierManager.tscn" id="2_n81mi"]
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[node name="RangedWeaponComponent" type="Node2D"]
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script = ExtResource("1_ag7i1")
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[node name="ModifierManager" parent="." instance=ExtResource("2_n81mi")]
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