[remap] importer="texture" type="CompressedTexture2D" uid="uid://cuvhmvxe3opft" path="res://.godot/imported/fc989.png-47316cdb95ad3cfdf434f99f49f2e09f.ctex" metadata={ "vram_texture": false } [deps] source_file="res://assets/editor/64x64/fc989.png" dest_files=["res://.godot/imported/fc989.png-47316cdb95ad3cfdf434f99f49f2e09f.ctex"] [params] compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1