class_name FireRateMultiplicative extends Modifier @export var fire_rate_multiplier: float = 1.2 # 20% faster firing func _init(): id = "fire_rate_multiplicative" display_name = "Frenzy" description = "Increases fire rate by %d%%" % ((fire_rate_multiplier - 1.0) * 100) modifier_type = ModifierType.MULTIPLICATIVE func apply_stats_modification(final_stats: Dictionary, _base_stats: Dictionary) -> void: if final_stats.has("fire_rate"): final_stats.fire_rate *= fire_rate_multiplier