Initializes the project with core files including: - Editor configuration (.editorconfig, .gitattributes, .gitignore, .vscode/settings.json) - Log.gd addon for enhanced debugging - Loggie addon for advanced logging - Project assets folder
28 lines
1.2 KiB
Text
28 lines
1.2 KiB
Text
extends LoggieMsgChannel
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func _init() -> void:
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self.ID = "<your-custom-id>"
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# Example - Customize preprocess flags:
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# self.preprocess_flags = LoggieEnums.PreprocessStep.APPEND_TIMESTAMPS | LoggieEnums.PreprocessStep.APPEND_DOMAIN_NAME | LoggieEnums.PreprocessStep.APPEND_CLASS_NAME
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func send(msg : LoggieMsg, msg_type : LoggieEnums.MsgType):
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# Validate that the message is coming from a valid logger if you are going to be requiring access to a [Loggie] instance.
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var loggie = msg.get_logger() # Access a [Loggie] instance directly from the message.
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if loggie == null:
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push_error("Attempt to send a message that's coming from an invalid logger.")
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return
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# To access the most recently preprocessed version of the message - use:
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# msg.last_preprocess_result
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# To access a string version of the message (no preprocessing) - use:
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var msg_text = msg.string()
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# Optionally
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# We can use `LoggieTools.convert_string_to_format_mode` to apply one of the Loggie format modes to it.
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# Explore more functions in [LoggieTools] and [LoggieMsg].
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# var converted = LoggieTools.convert_string_to_format_mode(msg.last_preprocess_result, loggie.settings.msg_format_mode)
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# Do something with the message.
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print(msg_text)
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