Start of an ARPG type thing. Mostly just level generation and abilities.
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Dan Baker 19cc8cb573 Implements modifier and stats system
Adds a modifier and stats system to manage combat-related attributes.

Introduces StatsComponent for storing entity statistics and ModifierManager for applying dynamic modifiers. Recalculates stats based on modifier type and priority.

Updates projectile and weapon components to utilize the new stats system.
2025-05-07 11:52:30 +01:00
.vscode Sets up initial project structure 2025-04-29 17:35:39 +01:00
addons Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
assets Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
combat Implements modifier and stats system 2025-05-07 11:52:30 +01:00
components Many changes 2025-05-04 09:30:14 +01:00
enemies Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
entities Implements modifier and stats system 2025-05-07 11:52:30 +01:00
map Improves lightning projectile behavior 2025-05-06 09:30:44 +01:00
mapgen/layout Many changes 2025-05-04 09:30:14 +01:00
player Implements modifier and stats system 2025-05-07 11:52:30 +01:00
utility Implements modifier and stats system 2025-05-07 11:52:30 +01:00
.editorconfig Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitattributes Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitignore Sets up initial project structure 2025-04-29 17:35:39 +01:00
project.godot Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00