Start of an ARPG type thing. Mostly just level generation and abilities.
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Dan Baker 1a959fbc0c Improves lightning projectile behavior
Refactors the lightning projectile to handle collisions more effectively. It now stops upon hitting an enemy or object, triggers an explosion, and spawns child projectiles from the collision point.  The lightning bolt's collision shape is dynamically updated to match the remaining distance to the target or the collision point. Also adds more test enemies to the map for testing purposes.
2025-05-06 09:30:44 +01:00
.vscode Sets up initial project structure 2025-04-29 17:35:39 +01:00
addons Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
assets Improves lightning projectile behavior 2025-05-06 09:30:44 +01:00
components Many changes 2025-05-04 09:30:14 +01:00
enemies Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
map Improves lightning projectile behavior 2025-05-06 09:30:44 +01:00
mapgen/layout Many changes 2025-05-04 09:30:14 +01:00
player Improves lightning projectile behavior 2025-05-06 09:30:44 +01:00
utility Many changes 2025-05-04 09:30:14 +01:00
.editorconfig Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitattributes Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitignore Sets up initial project structure 2025-04-29 17:35:39 +01:00
project.godot Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00