randomgeon/assets
Dan Baker 70839387ca Implements modifier system for weapons
Adds a modifier system allowing dynamic modification of weapon
stats and behavior. This includes:

- Creating ModifierLibrary to manage available modifiers.
- Adds ModifierManager to handle equipping and unequipping modifiers
- Adds a new RangedWeaponComponent to handle firing projectiles and
  managing modifiers.
- Introduces a DebugUI for in-game modifier management.
- Introduces an "Unlimited Power" modifier that changes the projectile scene.
- Modifies stats components to work with the new modifier system.

This system allows for more flexible and customizable weapon
functionality.
2025-05-08 18:31:19 +01:00
..
editor/64x64 Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
projectiles Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
sprites Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
themes Implements modifier system for weapons 2025-05-08 18:31:19 +01:00
ui Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
weapons Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00