randomgeon/project.godot
Dan Baker 02b3be35b0 Sets up initial project structure
Initializes the project with core files including:

- Editor configuration (.editorconfig, .gitattributes, .gitignore, .vscode/settings.json)
- Log.gd addon for enhanced debugging
- Loggie addon for advanced logging
- Project assets folder
2025-04-29 17:35:39 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Randomgeon"
run/main_scene="uid://fqdbtka7hqn"
config/features=PackedStringArray("4.4", "Forward Plus")
[autoload]
CoordUtil="*res://utility/CoordUtility.gd"
[display]
window/size/viewport_width=800
window/size/viewport_height=600
window/size/resizable=false
window/stretch/mode="viewport"
window/stretch/scale=2.0
window/stretch/scale_mode="integer"
[editor_plugins]
enabled=PackedStringArray("res://addons/log/plugin.cfg")