Start of an ARPG type thing. Mostly just level generation and abilities.
Implements a lightning projectile with visual effects. The lightning is created using a series of bolt components that dynamically adjust their shape. Also refactors the projectile system to use a base class. Removes unused modifiers from player script. |
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| .vscode | ||
| addons | ||
| assets | ||
| components | ||
| enemies | ||
| map | ||
| mapgen/layout | ||
| player | ||
| utility | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| project.godot | ||