Refactors projectile spawning to allow for customized spawn locations and stat assignment. Applies modifiers to projectiles at the time of spawning, enabling dynamic adjustments to projectile behavior. |
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|---|---|---|
| .. | ||
| projectile.gd | ||
| projectile.gd.uid | ||
| projectile_base.gd | ||
| projectile_base.gd.uid | ||
| projectile_lightning.gd | ||
| projectile_lightning.gd.uid | ||
| ranged_weapon.gd | ||
| ranged_weapon.gd.uid | ||