Start of the rewrite to a modular system
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167
static/js/button-generator/effects/wave-text.js
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167
static/js/button-generator/effects/wave-text.js
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import { ButtonEffect } from '../effect-base.js';
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/**
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* Wave text animation effect
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* Makes text characters wave up and down in a sine wave pattern
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*/
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export class WaveTextEffect extends ButtonEffect {
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constructor(textLineNumber = 1) {
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const suffix = textLineNumber === 1 ? '' : '2';
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super({
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id: `text-wave${suffix}`,
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name: `Text Wave ${textLineNumber}`,
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type: textLineNumber === 1 ? 'text' : 'text2',
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category: textLineNumber === 1 ? 'Text Line 1' : 'Text Line 2',
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renderOrder: 10,
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textLineNumber: textLineNumber // Pass through config
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});
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this.textLineNumber = textLineNumber;
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}
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defineControls() {
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const textLineNumber = this.textLineNumber || this.config?.textLineNumber || 1;
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const suffix = textLineNumber === 1 ? '' : '2';
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return [
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{
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id: `animate-text-wave${suffix}`,
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type: 'checkbox',
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label: 'Wave Animation',
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defaultValue: false
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},
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{
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id: `wave-amplitude${suffix}`,
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type: 'range',
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label: 'Wave Amplitude',
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defaultValue: 3,
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min: 1,
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max: 10,
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step: 0.5,
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showWhen: `animate-text-wave${suffix}`,
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description: 'Height of the wave motion'
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},
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{
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id: `wave-speed${suffix}`,
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type: 'range',
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label: 'Wave Speed',
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defaultValue: 1,
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min: 0.1,
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max: 3,
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step: 0.1,
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showWhen: `animate-text-wave${suffix}`,
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description: 'Speed of the wave animation'
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}
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];
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}
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isEnabled(controlValues) {
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const suffix = this.textLineNumber === 1 ? '' : '2';
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return controlValues[`animate-text-wave${suffix}`] === true;
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}
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apply(context, controlValues, animState, renderData) {
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if (!animState) return; // Wave requires animation
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const suffix = this.textLineNumber === 1 ? '' : '2';
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// Get text configuration
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const text = controlValues[`button-text${suffix}`] || '';
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const enabled = controlValues[`text${suffix}-enabled`];
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if (!text || !enabled) return;
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const fontSize = controlValues[`font-size${suffix}`] || 12;
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const fontWeight = controlValues[`font-bold${suffix}`] ? 'bold' : 'normal';
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const fontStyle = controlValues[`font-italic${suffix}`] ? 'italic' : 'normal';
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const fontFamily = controlValues[`font-family${suffix}`] || 'Arial';
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const baseX = (controlValues[`text${suffix}-x`] / 100) * renderData.width;
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const baseY = (controlValues[`text${suffix}-y`] / 100) * renderData.height;
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const amplitude = controlValues[`wave-amplitude${suffix}`] || 3;
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const speed = controlValues[`wave-speed${suffix}`] || 1;
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// Set font
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context.font = `${fontStyle} ${fontWeight} ${fontSize}px "${fontFamily}"`;
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context.textAlign = 'center';
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context.textBaseline = 'middle';
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// Get colors
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const colors = this.getTextColors(context, controlValues, text, baseX, baseY, fontSize, animState);
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// Measure total width for centering
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const totalWidth = context.measureText(text).width;
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let currentX = baseX - totalWidth / 2;
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// Draw each character with wave offset
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for (let i = 0; i < text.length; i++) {
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const char = text[i];
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const charWidth = context.measureText(char).width;
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// Calculate wave offset for this character
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const phase = animState.getPhase(speed);
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const charOffset = i / text.length;
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const waveY = Math.sin(phase + charOffset * Math.PI * 2) * amplitude;
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const charX = currentX + charWidth / 2;
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const charY = baseY + waveY;
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// Draw outline if enabled
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if (controlValues[`text${suffix}-outline`]) {
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context.strokeStyle = colors.strokeStyle;
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context.lineWidth = 2;
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context.strokeText(char, charX, charY);
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}
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// Draw character
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context.fillStyle = colors.fillStyle;
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context.fillText(char, charX, charY);
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currentX += charWidth;
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}
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}
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/**
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* Get text colors (solid, gradient, or rainbow)
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*/
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getTextColors(context, controlValues, text, x, y, fontSize, animState) {
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const suffix = this.textLineNumber === 1 ? '' : '2';
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let fillStyle, strokeStyle;
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// Check if rainbow text is also enabled
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if (animState && controlValues[`animate-text-rainbow${suffix}`]) {
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const speed = controlValues[`text-rainbow-speed${suffix}`] || 1;
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const hue = (animState.progress * speed * 360) % 360;
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fillStyle = `hsl(${hue}, 80%, 60%)`;
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strokeStyle = `hsl(${hue}, 80%, 30%)`;
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} else {
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const colorType = controlValues[`text${suffix}-color-type`] || 'solid';
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if (colorType === 'solid') {
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fillStyle = controlValues[`text${suffix}-color`] || '#ffffff';
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strokeStyle = controlValues[`outline${suffix}-color`] || '#000000';
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} else {
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// Gradient
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const angle = (controlValues[`text${suffix}-gradient-angle`] || 0) * (Math.PI / 180);
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const textWidth = context.measureText(text).width;
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const x1 = x - textWidth / 2 + (Math.cos(angle) * textWidth) / 2;
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const y1 = y - fontSize / 2 + (Math.sin(angle) * fontSize) / 2;
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const x2 = x + textWidth / 2 - (Math.cos(angle) * textWidth) / 2;
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const y2 = y + fontSize / 2 - (Math.sin(angle) * fontSize) / 2;
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const gradient = context.createLinearGradient(x1, y1, x2, y2);
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gradient.addColorStop(0, controlValues[`text${suffix}-gradient-color1`] || '#ffffff');
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gradient.addColorStop(1, controlValues[`text${suffix}-gradient-color2`] || '#00ffff');
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fillStyle = gradient;
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strokeStyle = controlValues[`outline${suffix}-color`] || '#000000';
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}
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}
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return { fillStyle, strokeStyle };
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}
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}
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// Auto-register effect
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export function register(generator) {
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generator.registerEffect(new WaveTextEffect(1));
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generator.registerEffect(new WaveTextEffect(2));
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}
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