Design updates and fresh export prep

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Dan 2026-01-29 14:26:38 +00:00
parent 021f5fc304
commit 96936a302a
18 changed files with 292 additions and 1740 deletions

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@ -29,6 +29,65 @@
<iframe src="http://localhost:1313/games/clicker/index.html"></iframe>
</div>
</div>
<div class="game-info">
<div class="game-highscores">
<div>
<h2>High Scores</h2>
<div id="whittler-highscores"></div>
</div>
</div>
<div class="game-details">
<div>
<h2>How to Play</h2>
<p>
<strong
>Click the log pile, automatically whittle stuff, buy
unlocks.</strong
>
</p>
<p>
A game should take approximately 20 minutes. Many of the unlocks
synergise with each other, see which combinations work best early
and late game!
</p>
<ul>
<li>
<strong>Market Charm</strong> - Flat increase to sale price.
</li>
<li><strong>Sharper Blades</strong> - More wood per click.</li>
<li><strong>Trade Winds</strong> - More sales per tick.</li>
<li><strong>Whittler's Focus</strong> - More whittles per tick.</li>
<li>
<strong>Guild Contract</strong> - Sell excess whittles in lots of
100 at 20% reduced income.
</li>
<li>
<strong>Forest Friends</strong> - Animals start whittling for you,
for some reason.
</li>
<li>
<strong>Beaver Brigade</strong> - Automatically generate wood
every tick.
</li>
<li>
<strong>Artisan's Touch</strong> - A percentage increase in sale
price.
</li>
<li>
<strong>Legendary Crafter</strong> - Simps just give you cash
every tick.
</li>
</ul>
<p>
<strong>Note:</strong> This is a very early version of Whittler, it
will be buggy and the balance will suck. There will be more
releases. If you have feedback, bug reports, or suggestions of new
modifiers or features just drop me an
<a href="mailto:dan@ritual.sh">email!</a>
</p>
</div>
</div>
</div>
</div>
</div>