ritual.sh/static/js/button-generator/effects/spin-text.js

144 lines
4.8 KiB
JavaScript

import { ButtonEffect } from '../effect-base.js';
/**
* Spinning text animation effect
* Makes each character rotate independently
*/
export class SpinTextEffect extends ButtonEffect {
constructor(textLineNumber = 1) {
const suffix = textLineNumber === 1 ? '' : '2';
super({
id: `text-spin${suffix}`,
name: `Spinning Text ${textLineNumber}`,
type: textLineNumber === 1 ? 'text' : 'text2',
category: textLineNumber === 1 ? 'Text Line 1' : 'Text Line 2',
renderOrder: 8, // Before wave, after rainbow
textLineNumber: textLineNumber
});
this.textLineNumber = textLineNumber;
}
defineControls() {
const textLineNumber = this.textLineNumber || this.config?.textLineNumber || 1;
const suffix = textLineNumber === 1 ? '' : '2';
return [
{
id: `animate-text-spin${suffix}`,
type: 'checkbox',
label: 'Spinning Animation',
defaultValue: false
},
{
id: `spin-speed${suffix}`,
type: 'range',
label: 'Spin Speed',
defaultValue: 1,
min: 0.1,
max: 5,
step: 0.1,
showWhen: `animate-text-spin${suffix}`,
description: 'Speed of character rotation'
},
{
id: `spin-stagger${suffix}`,
type: 'range',
label: 'Spin Stagger',
defaultValue: 0.3,
min: 0,
max: 1,
step: 0.1,
showWhen: `animate-text-spin${suffix}`,
description: 'Delay between characters'
}
];
}
isEnabled(controlValues) {
const suffix = this.textLineNumber === 1 ? '' : '2';
return controlValues[`animate-text-spin${suffix}`] === true;
}
apply(context, controlValues, animState, renderData) {
const suffix = this.textLineNumber === 1 ? '' : '2';
const text = controlValues[`button-text${suffix}`] || '';
if (!text || !controlValues[`text${suffix}-enabled`]) return;
if (!animState) return;
const speed = controlValues[`spin-speed${suffix}`] || 1;
const stagger = controlValues[`spin-stagger${suffix}`] || 0.3;
const fontSize = controlValues[`font-size${suffix}`] || 14;
const fontFamily = controlValues[`font-family${suffix}`] || 'Arial';
const fontWeight = controlValues[`text${suffix}-bold`] ? 'bold' : 'normal';
const fontStyle = controlValues[`text${suffix}-italic`] ? 'italic' : 'normal';
context.font = `${fontStyle} ${fontWeight} ${fontSize}px "${fontFamily}"`;
context.textAlign = 'center';
context.textBaseline = 'middle';
// Get text color
let fillStyle;
const colorType = controlValues[`text${suffix}-color-type`] || 'solid';
if (colorType === 'gradient') {
const color1 = controlValues[`text${suffix}-gradient-color1`] || '#ffffff';
const color2 = controlValues[`text${suffix}-gradient-color2`] || '#00ffff';
const angle = (controlValues[`text${suffix}-gradient-angle`] || 90) * (Math.PI / 180);
const centerX = renderData.centerX;
const centerY = renderData.centerY;
const x1 = centerX + Math.cos(angle) * 20;
const y1 = centerY + Math.sin(angle) * 20;
const x2 = centerX - Math.cos(angle) * 20;
const y2 = centerY - Math.sin(angle) * 20;
const gradient = context.createLinearGradient(x1, y1, x2, y2);
gradient.addColorStop(0, color1);
gradient.addColorStop(1, color2);
fillStyle = gradient;
} else {
fillStyle = controlValues[`text${suffix}-color`] || '#ffffff';
}
// Calculate base position
const x = controlValues[`text${suffix}-x`] || 50;
const y = controlValues[`text${suffix}-y`] || 50;
const baseX = (x / 100) * renderData.width;
const baseY = (y / 100) * renderData.height;
// Measure total text width for centering
const totalWidth = context.measureText(text).width;
let currentX = baseX - totalWidth / 2;
// Draw each character with rotation
for (let i = 0; i < text.length; i++) {
const char = text[i];
const charWidth = context.measureText(char).width;
const charCenterX = currentX + charWidth / 2;
// Calculate rotation for this character
const phase = animState.getPhase(speed) + i * stagger * Math.PI * 2;
const rotation = phase % (Math.PI * 2);
context.save();
context.translate(charCenterX, baseY);
context.rotate(rotation);
// Apply outline if enabled
if (controlValues[`text${suffix}-outline`]) {
context.strokeStyle = controlValues[`text${suffix}-outline-color`] || '#000000';
context.lineWidth = 2;
context.strokeText(char, 0, 0);
}
context.fillStyle = fillStyle;
context.fillText(char, 0, 0);
context.restore();
currentX += charWidth;
}
}
}
// Auto-register effects for both text lines
export function register(generator) {
generator.registerEffect(new SpinTextEffect(1));
generator.registerEffect(new SpinTextEffect(2));
}