extends Node

# SETTINGS
var play_background_music: bool = false

# STRINGS
var currency_symbol: String = "¥"

# COLORS
var money_color: Color = Color(1.0, 0.85, 0.4) # Bright golden yellow (autumn sun)
var wood_color: Color = Color(0.95, 0.6, 0.35) # Light pumpkin orange (autumn leaves)
var stock_color: Color = Color(0.6, 0.75, 0.95) # Light periwinkle blue (clear autumn sky)

# GAMEPLAY VALUES
var base_sale_price: float = 100
var base_wood_respawn: float = 5 # seconds
var wood_per_click: float = 5
var cost_per_whittle: float = 1 # This is how many items can be produced per tick
var base_purchase_rate: float = 1

var wholesale_unlock_id = 5
var wholesale_bundle_size = 100
var wholesale_discount_multiplier = 1.2

var multicraft_unlock_id = 6

var autowood_unlock_id = 7