whittler/project.godot
2026-01-28 13:22:04 +00:00

42 lines
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Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Clicker"
run/main_scene="uid://bqtexca6cdr54"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
InputOverride="*res://scripts/inputs.gd"
GameManager="*res://scripts/game_manager.gd"
Global="*res://scripts/globals.gd"
DebugMenu="*uid://cggqb75a8w8r"
Inventory="*res://scripts/inventory.gd"
Unlocks="*res://scripts/unlocks.gd"
Audio="*res://scripts/audio.gd"
[display]
window/size/resizable=false
window/size/maximize_disabled=true
window/stretch/mode="canvas_items"
window/stretch/scale_mode="integer"
mouse_cursor/custom_image="uid://ckslvxov8utu0"
[editor_plugins]
enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg", "res://addons/log/plugin.cfg", "res://addons/reload_current_scene/plugin.cfg")