All sorts of fun and games
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cf3c8d82f1
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116 changed files with 1849 additions and 109 deletions
87
entities/crystal_glow.tscn
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87
entities/crystal_glow.tscn
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[gd_scene load_steps=7 format=3 uid="uid://di05lhhav43s7"]
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[ext_resource type="Texture2D" uid="uid://durqtk0juny64" path="res://resources/particles/light_beam.png" id="1_px2l5"]
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[ext_resource type="Script" path="res://entities/scripts/crystal_glow.gd" id="2_dtblp"]
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[ext_resource type="Texture2D" uid="uid://b0v24ggq57237" path="res://resources/particles/smallcircle.png" id="3_3ioih"]
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[sub_resource type="Animation" id="Animation_trlpq"]
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resource_name = "CrystalGlow"
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length = 5.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:energy")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 2.6, 5),
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"transitions": PackedFloat32Array(-2, -2, -2),
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"update": 0,
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"values": [2.8, 0.1, 2.8]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../CrystalAreaLight:energy")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(-0.025, 1, 1.8, 2.8, 3.175, 3.875, 4.5, 4.975),
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"transitions": PackedFloat32Array(-2, -2, -2, -2, -2, -2, -2, -2),
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"update": 0,
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"values": [1.0, 0.5, 1.0, 0.6, 0.8, 1.0, 1.2, 1.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_78u0w"]
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_data = {
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"CrystalGlow": SubResource("Animation_trlpq")
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}
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[sub_resource type="Curve" id="Curve_ffgoa"]
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_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(0.203642, 1), 0.0, 0.0, 0, 0, Vector2(0.799669, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[node name="CrystalGlow" type="Node2D"]
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script = ExtResource("2_dtblp")
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[node name="CrystalGlowAnimation" type="AnimationPlayer" parent="."]
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root_node = NodePath("../CrystalGlowLight")
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libraries = {
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"": SubResource("AnimationLibrary_78u0w")
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}
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autoplay = "CrystalGlow"
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[node name="CrystalGlowLight" type="PointLight2D" parent="."]
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modulate = Color(1.5, 1.5, 1.5, 1)
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rotation = 3.14159
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scale = Vector2(1.71326, 1)
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color = Color(0.517647, 0.796078, 1, 1)
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energy = 2.8
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texture = ExtResource("1_px2l5")
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offset = Vector2(0, 50)
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texture_scale = 1.15
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[node name="CrystalAreaLight" type="PointLight2D" parent="."]
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modulate = Color(1.5, 1.5, 1.5, 1)
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color = Color(0.372549, 1, 0.996078, 1)
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texture = ExtResource("3_3ioih")
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offset = Vector2(0, -6)
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texture_scale = 1.2
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[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
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amount = 2
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lifetime = 5.0
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randomness = 0.1
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lifetime_randomness = 0.15
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emission_shape = 4
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emission_points = PackedVector2Array(15, 0, -15, -15, 15, -15, -15, 0)
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emission_colors = PackedColorArray()
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spread = 180.0
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gravity = Vector2(0, 0)
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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scale_amount_min = 2.0
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scale_amount_max = 4.0
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scale_amount_curve = SubResource("Curve_ffgoa")
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color = Color(1, 1, 1, 0.164706)
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67
entities/glowing.tscn
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67
entities/glowing.tscn
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@ -0,0 +1,67 @@
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[gd_scene load_steps=5 format=3 uid="uid://ddwnkcnncxmjv"]
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[ext_resource type="Script" path="res://entities/scripts/glowling.gd" id="1_aq1kk"]
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[ext_resource type="Texture2D" uid="uid://b0v24ggq57237" path="res://resources/particles/smallcircle.png" id="2_s3xbi"]
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[sub_resource type="Animation" id="Animation_01nc3"]
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resource_name = "GlowingPulse"
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length = 3.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Glowing/Glow:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1.5, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [Vector2(3, 3), Vector2(2, 2), Vector2(3, 3)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Glowing/Glow/Glower:scale")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.1, 0.9, 2, 3),
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"transitions": PackedFloat32Array(1, -2, -2, 1),
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"update": 0,
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"values": [Vector2(2, 2), Vector2(1.4, 1.4), Vector2(2.1, 2.1), Vector2(2, 2)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_bl8d4"]
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_data = {
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"GlowingPulse": SubResource("Animation_01nc3")
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}
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[node name="Glowing" type="Node2D"]
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position = Vector2(547, 321)
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script = ExtResource("1_aq1kk")
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[node name="GlowlingAnimations" type="AnimationPlayer" parent="."]
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root_node = NodePath("../..")
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libraries = {
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"": SubResource("AnimationLibrary_bl8d4")
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}
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[node name="Glow" type="PointLight2D" parent="."]
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scale = Vector2(3, 3)
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color = Color(0.980392, 0, 0.980392, 1)
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energy = 1.95
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shadow_enabled = true
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shadow_filter = 2
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shadow_filter_smooth = 7.5
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texture = ExtResource("2_s3xbi")
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[node name="Glower" type="PointLight2D" parent="Glow"]
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scale = Vector2(2, 2)
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color = Color(1, 0.176471, 1, 1)
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energy = 0.7
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shadow_filter = 2
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shadow_filter_smooth = 7.5
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texture = ExtResource("2_s3xbi")
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[node name="Camera2D" type="Camera2D" parent="."]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://dr3yiqpdu3iox"]
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[gd_scene load_steps=8 format=3 uid="uid://dr3yiqpdu3iox"]
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[ext_resource type="Script" path="res://entities/scripts/mushroom_glow.gd" id="1_erigl"]
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[ext_resource type="Texture2D" uid="uid://b0v24ggq57237" path="res://resources/particles/smallcircle.png" id="2_o6y3e"]
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@ -46,6 +46,10 @@ _data = {
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"OuterGlowPulse": SubResource("Animation_lk3bq")
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}
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[sub_resource type="Curve" id="Curve_sgxel"]
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_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(0.203642, 1), 0.0, 0.0, 0, 0, Vector2(0.799669, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[node name="MushroomGlow" type="Node2D"]
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script = ExtResource("1_erigl")
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@ -72,8 +76,25 @@ texture = ExtResource("2_o6y3e")
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[node name="OuterGlow" type="PointLight2D" parent="."]
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scale = Vector2(2.7, 2.7)
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color = Color(1, 0.811765, 0.235294, 1)
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color = Color(0.298039, 0.772549, 0.980392, 1)
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energy = 0.7
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shadow_filter = 2
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shadow_filter_smooth = 7.5
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texture = ExtResource("2_o6y3e")
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[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
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modulate = Color(1.2, 1.2, 1.2, 0.592)
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amount = 3
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lifetime = 5.0
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randomness = 0.1
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lifetime_randomness = 0.15
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emission_shape = 1
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emission_sphere_radius = 40.0
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spread = 180.0
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gravity = Vector2(0, 0)
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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scale_amount_min = 2.0
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scale_amount_max = 4.0
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scale_amount_curve = SubResource("Curve_sgxel")
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color = Color(1, 1, 1, 0.164706)
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6
entities/scripts/crystal_glow.gd
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6
entities/scripts/crystal_glow.gd
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extends Node2D
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class_name CrystalGlow
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func _ready() -> void:
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Log.pr("CrystalGlow ready")
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