Godot game with badly destructible tile terrain and a job queue system for NPCs. High incomplete.
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Dan 3fa6393643 Introduced .gitattributes and .gitignore files
Added .gitattributes file to normalize EOL for all text files. Introduced a new .gitignore file with Godot 4+ specific ignores. Also, added an SVG icon and its import configuration. Created a new project.godot file with basic engine configuration including application name, features, and icon path.
2024-05-31 13:54:00 +01:00
.gitattributes Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
.gitignore Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg.import Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
project.godot Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
README.md Initial commit 2024-05-31 13:53:29 +01:00

Glowlings