Godot game with badly destructible tile terrain and a job queue system for NPCs. High incomplete.
The main scene for the application has been set to a test level. An editor plugin has been enabled, specifically one related to logging. The rendering method has also been switched to mobile for better performance on handheld devices. |
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| addons/log | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||
| README.md | ||