Godot game with badly destructible tile terrain and a job queue system for NPCs. High incomplete.
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Dan 6902efeee8 Updated project settings and added plugins
The main scene for the application has been set to a test level. An editor plugin has been enabled, specifically one related to logging. The rendering method has also been switched to mobile for better performance on handheld devices.
2024-06-01 13:06:00 +01:00
addons/log Added a pretty-printing debug logger 2024-06-01 12:58:17 +01:00
.gitattributes Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
.gitignore Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg.import Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
project.godot Updated project settings and added plugins 2024-06-01 13:06:00 +01:00
README.md Initial commit 2024-05-31 13:53:29 +01:00

Glowlings