Godot game with badly destructible tile terrain and a job queue system for NPCs. High incomplete.
Find a file
2024-06-02 15:39:46 +01:00
.vscode Adding pathing 2024-06-01 19:29:26 +01:00
addons/log Added a pretty-printing debug logger 2024-06-01 12:58:17 +01:00
entities/scripts Added static typing and enforced it 2024-06-01 20:36:05 +01:00
levels Destructible terrain! 2024-06-02 15:39:46 +01:00
resources Destructible terrain! 2024-06-02 15:39:46 +01:00
shaders Adding some glow effects 2024-06-01 17:35:21 +01:00
utilities Destructible terrain! 2024-06-02 15:39:46 +01:00
.gitattributes Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
.gitignore Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
icon.svg.import Introduced .gitattributes and .gitignore files 2024-05-31 13:54:00 +01:00
project.godot Destructible terrain! 2024-06-02 15:39:46 +01:00
README.md Initial commit 2024-05-31 13:53:29 +01:00

Glowlings