Improves scene lighting and tree collision
Moves light direction to global shader parameter, enabling dynamic light updates. Adjusts tree collision shape for better player interaction. Updates default season to summer.
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7 changed files with 28 additions and 16 deletions
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@ -94,3 +94,7 @@ player_position={
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"type": "vec3",
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"value": Vector3(0, 0, 0)
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}
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light_direction={
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"type": "vec3",
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"value": Vector3(0, 0, 0)
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}
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