Improves tree and ground tile appearance
Refactors tree spawning and rendering: - Adds seasonal color variations for trees via scripts. - Introduces `ColorStorage` to manage tree and grass colors - Removes unused code from tree spawning logic. - Adjusts ground tile color for better visual appeal. - Hides debug text on ground tiles.
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28 changed files with 454 additions and 63 deletions
35
Entities/Tree/assets/Textures/texture.png.import
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Entities/Tree/assets/Textures/texture.png.import
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