Commit graph

5 commits

Author SHA1 Message Date
Dan Baker
6c023a60a6 Moves stuff around, made a main menu and scene mgr 2025-07-03 14:08:39 +01:00
Dan Baker
a1efaf6294 Adds basic camp generation and placement
Adds basic camp generation and placement logic to the map generation process.

It attempts to place the camp in a valid location, avoiding paths and water bodies. It also sets the player's spawn point to the center of the generated camp, including some basic camp props like a tent, campfire, and bed.

Additionally, vegetation spawning is now dependent on the `should_spawn_*` methods of the `CellDataResource`, allowing more control over what spawns where.
2025-06-29 14:05:48 +01:00
Dan Baker
734730beee Much stuff wow 2025-06-27 11:58:59 +01:00
Dan Baker
1dc768ad27 Loads of crap 2025-06-26 14:46:23 +01:00
Dan Baker
66ce3ff503 Loads of stuff 2025-06-23 19:39:55 +01:00